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Custom Ancestries & Cultures Sixty-Two Custom Ancestries & Cultures To Replace Race in 5e! Based on Ancestry & Culture: An Alternative to Race in 5e 62 new ancestries & cultures Fantasy classics with, new distinct cultures of dwarf, elf, gnome, & halfling Anthropomorphic animal ancestries like bat, bear, cat, dog,...
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More Ancestries & Cultures Sixty-Four Ancestries & Cultures To Replace Race in 5e! Based on Ancestry & Culture: An Alternative to Race in 5e 64 new ancestries & cultures Cultures based on the 11 geographic terrains and 8 planes of existence Fun new options like Owlbear Kin and Terrasquer, pictured below For even more...

Ancestry & Culture: An Alternative to Race in 5e Character creation rules for 5e that replace race with ancestry, culture, and mixed heritage, for awesome new PCs[h3]"Required reading for playing RPGs" - Polygon[/h3]- Play a character of one ancestry raised in a different culture, like an orc raised by elves- Play a characte

So, your players went off on a tangent?A Dozen 5th Edition One-Shot Adventures for Levels 1 to 15Never fear—Prepared! offers GMs quick solutions to keep the game moving and players entertained, while you figure out your next move.

Nerzugal's Extended BestiaryThis contains only the creatures of Nerzugal's Game Master Toolkit. Some are not interested in One-Shots and Dungeons but might like to expand their arsenal of creatures.With this product, you get all 100 monsters of the GM Toolkit in a single product.

D66 Compendium[/h2]Roll your dice and enhance every aspect of the universe you love. Know the names of Moons, Space Stations, and that scruffy-looking Vargr sitting at the bar as soon as your players ask. Blast off for Adventure and leave the details to the d66 Compendium.

Tome of Heroes The essential expansion for every 5th Edition game! Tome of Heroes contains a variety of options to create unique characters: Over 70 new subclasses, including the Circle of Bees, Way of the Unerring Arrow, Path of Hellfire, School of Black Powder, and Pugilist More than 20 new races and subraces, from deer-like alseid,...

" Battlezoo Ancestries: Classic Creatures Never before have players been able to play such legendary monsters in their Pathfinder 2e games, such as mimics, slimes, and intelligent weapons... until now!

Tome of HorrorsAre you over ogres and bored with bandits? Do you feel ordinary undead have been done to death?What you need are exotic monsters to bring death, whimsy (or both) to challenge your skills and assumptions. Horrific new threats are waiting for you within these pages.

Monstrous Compendium - Ravenloft Appendix III (2E) Inside this book are dozens of sinister beings waiting to strike terror into the hearts of role-players everywhere. From the dreaded scarab beetles of Har'Akir to the archer skeletons of darkon and the drow vampires of Arak, these Creatures of Darkness will provide hours of diabolical...

MC3 Monstrous Compendium Forgotten Realms Appendix (2e)Creatures from the Time of Troubles are listed in Monstrous Compendium format and can be slotted into the AD&D Monstrous Compendium binder.We (Wizards) recognize that some of the legacy content available on this website does not reflect the values of the Dungeons & Dragons...

MC11 Monstrous Compendium Forgotten Realms Appendix (2E)Here it is-the second Monstrous Compendium Appendix for the Forgotten Realms campaign world! In these pages you will meet the strikingly beautiful Inhiannan shee, the fingernail-sized monkey spider, and the nightmarish feyr.

Book of Heroic Races: Player Races 1Races Beyond the OrdinaryGo beyond the standard fantasy races and play a new breed of hero. These intrepid adventurers forge their place in legends with beak, claw, spell, and sword. Now you can play one of these heroic races in your home game and battle monsters like never before.

The Underworld Awaits!Underworld Races & Classes is the essential underworld reference book for advanced players and GMs of the 5th edition of the world's most popular roleplaying game. It contains new races and subraces, expands upon the lore of fan-favorites like the drow, and brings back a sense of excitement and exploration to...

D&D Classics: Player's Handbook (2E)Here is the indispensable encyclopedia of fantasy role-playing. Everything the player needs is here: how to create a mighty hero or crafty wizard; uinque aspects of the elves, dwarves, halflings, and other fantasy races; all the weapons, armor, magical spells, and rules for thrilling battles...

" Pathfinder for Savage Worlds: Advanced Player's Guide Ready to go beyond the basics? Expand the limits of what's possible with the Pathfinder Advanced Player's Guide! With new Ancestries, Edges, Hindrances, Gear, Powers, and Magic Items, there's something for everyone.

D&D Classics: PHBR8 The Complete Book of ElvesThe glorious world of elvenkind shines from these pages!Detailed in this tome are their societies, rituals, and myths - and their physiology and psychology. Descriptions of every kind of elf abound.

World of Farland Players Guide The World of Farland is a popular, award-winning campaign setting for the 5th edition of the world's most popular RPG. Farland is a setting where evil dominates. The Lords of Sin have conquered the lands, but the forces of good have staged a rebellion. The battle rages, and the world hangs in the balance.

D&D Classics - PHBR9 The Complete Book of Gnomes & Halflings (2E)Clever illusionists and sly practical jokers. Brilliant burglars and easygoing farmers.Now The Complete Book of Gnomes and Halflings reveals the secrets of these two popular races - their culture, beliefs, and subraces (including two new subraces), as well as 28 new...

Book of Heroic Races: Advanced Compendium Heroes Assemble! From the seas below to the skies above, from the land to the stars, heroes are all around us, and they come in many different forms. Now you can go beyond the common races and play a member of these 12 imaginative races in your game.

D&D Classics - REF4 The Book of Lairs II (1E)This is the second in a series of ground-breaking AD&D accessories. Within these pages are nearly 70 fully developed adventures that can be inserted into any campaign. They are ready-to-play challenges for all levels of characters.