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" D&D Adventurers League 10-10 Burying the Past A Plague of Ancients Adventure The bombs are constructed, the plans laid. The only thing remaining is the easy part: stealing into an ancient, alien city full of nightmarish creatures from beyond the limits of sanity, setting the bombs, and escaping the city without getting caught...
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Curated recommendations based on Fantasy Grounds - D&D Adventurers League 10-10 Burying the Past

D&D Adventurers League 10-05 A Blight in the Darkness The wicked owlbear Frostclaw was nearly defeated. Now it’s time to finish the deed and destroy her and her master once and for all. But first, you must find them. Track them down and save Ten-Towns! Part Five of the Plague of Ancients Series of Adventures.

Chronicles is a crude and violent action RPG game in pure Sword & Sorcery style. Get ready to live the heroic and bloody adventures of barbarians, amazons, and sorcerers against the insane and omnipotent Sorcerer Gods, absolute masters of the prehistoric world of Atlan.

D&D Adventurers League 10-09 Recipe for Retribution The plan is in motion, and you must scour the breadth and depth of IcewindDale for the components an extraplanar stranger needs to create explosivedevices powerful enough to bury the ancient Abeiran city of Xorvintroth and seal away the horrors residing within.

D&D Adventurers League 10-07 Into Darkness Times have been especially hard on the goliaths of Wyrmdoom Crag, and losing the few hunters they have left to neogi slavers will certainly spell their doom. You must delve into the ruins of an ancient city buried beneath the Spine of the World. What secrets lay in the deep dark?

D&D Adventurers League 10-08 Volatile Thoughts Just when you thought Realmspace-faring slavers were the worst thing that could cross your path, it quickly became apparent you were wrong--terrible things lurk in the depths of the long-dead Abeiran city of Xorvintroth.

D&D Adventurers League 10-01 The Frozen NorthAn avalanche strands you and your allies in the treacherous Spine of the World, and a relentless blizzard is quickly blowing away all hope of survival. Gather the surviving members of your caravan and strike out for shelter. Strike out for life!

D&D Adventurers League 10-06 The Fallen Star As the last vestiges of Feral-Tongue's legacy echo across Icewind Dale, an ominous sign makes itself known. A falling star far to the west heralds a new unknown. A goliath hunting party returns to Wyrmdoom Crag, speaking of a strange creature.

D&D Adventurer's League 09-07 The Diabolical DiveYou have located the plans and drawn the infernal forces away from them. All that remains now is to dive below the river Styx and infiltrate Plagueshield Point without getting wet, setting off any alarms, or being followed. Piece of devil's food cake.

D&D Adventurers League 09-13 The Swarmed HeartCovered in bees! The peace of Mahadi's Emporium is shattered as a swarm of hellwasps has descended upon it. Since this is odd behavior for hellwasps, Dara senses a higher power at work and asks you to discover the truth about the creatures' attacks.

So, your players went off on a tangent?A Dozen 5th Edition One-Shot Adventures for Levels 1 to 15Never fear—Prepared! offers GMs quick solutions to keep the game moving and players entertained, while you figure out your next move.

D&D Adventurer's League 09-06 Infernal Insurgency Fai Chen reveals that a draft of the Hellriders' original attack plan might still exist, and it won't be easy to get it. If you can recover these, it would be extremely helpful in your quest to locate their remains and free their spirits.

Your the time has come, Exile. Aemon has woken and his children have taken up arms in form of a rebellion. They strike at the heart of our civilization, hoping to cripple the Temple of Nine and slay the members of the Council. It is your duty to lead our people to a new home.

D&D Adventurers League EB-10 Judgment of Iron The Brelish army advances into the Mournland in a doomed assault on the enclave of the Lord of Blades. A massacre is almost guaranteed - but the adventurers have other goals in mind. Amid the horror of war, they attempt to spring the artificer Sulring Mroranon from his prison.

D&D Adventurers League EB-11 My Undying Heart High above Karrnath, the adventurers present the Oracle of War to the Institute of the Twelve. The dragonmarked houses promise security, but dead eyes are watching from the dark. In this nation of storms, the drums of war are beating again. A Four-Hour Adventure for Tier 3 Characters.

" Mutant Crawl Classics #10: Seeking the Post-Humans A Level 0 Funnel Adventure for MCC RPG The characters hail from a village so successful that it approaches a genuine bronze age settlement. But it is threatened by a bizarre weather event that leaves this once-thriving city-state unable to feed itself.

Prepared 2: A Dozen One Shot Adventures for 5th EditionSo, your players went off on a tangent again?A Dozen 5th Edition One-Shot Adventures for Levels 1 to 11Never fear—Prepared 2 offers you 12 quick solutions to keep the game moving and players entertained, while you figure out your next move.

"The Great Wastes" is a pixelated fantasy RPG. Players take on the role of a mysterious young man living in an isolated village. One day, the village is suddenly attacked by a group of unidentified black-clad individuals, forcing the young man to flee with his childhood sweetheart and companions.

Pathfinder RPG - Campaign Setting: Lost KingdomsThe shattered remains of dead civilizations lie dormant throughout the Inner Sea. Whether such ruins are entombed under tons of rubble, sunk beneath white-capped oceans, or warped into blasted wastelands by otherworldly energies, the perils of these obliterated empires are equaled only by...

" Secrets of the Ancients A complete campaign of truly epic proportions, Secrets of the Ancients delves into the dark past of the Charted Space universe, and the legacy of a race of incredibly advanced and powerful aliens.

From the makers of the Castles & Crusades roleplaying game comes the fifth adventure for your champions discover the intentions of a cabal of wicked priests. For 3-5 characters, levels 5-7. The Adventure continues!