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Electronic game setting collection with worldview, character design, plot/game design, map/illustration appreciation, game guide and game scripts (novels).
Games You'll Love
Curated recommendations based on Chicago Project Game Portfolio

A humorous and bizarre puzzle game! Absurd plots, strange puzzles, and unexpected endings await you. Find the only survival ending and help the protagonist trapped in a strange world return home.

A visual novel that combines 10 categories of online novels (Ancient Xuan Realm,Celestial Scheming,Xianxia Cultivation,Immortals Chronicle,Dharma Body Rebirth,Spirit Pact Novel,Immortal Heroines Saga,Mortal Bonds Record,Dao Origin System,Mystic Realm Odyssey).

Now the game type is terror game, the developers are not going to make, the author give up production

The official Art Book of Sorcerer's Path! 18 pages filled with art that tell a story of the game's production!

The Art of Gamedec is an exclusive artbook that depicts the creation process based on Marcin Przybyłek’s saga futuristic world of 22nd century Warsaw City, with various virtual worlds detached from classic cyberpunk settings. This downloadable book contains more than 80 pages of the graphics.

"REYNATIS - Art Book" is an 80-page collection featuring rich illustrations the game's immersive world.

The Making of The Bridge Curse 2: The Extrication is a production art book that offers an exclusive look on how the horror game was made. Its content includes developer interviews, concept art, game art, and other behind-the-scenes goodies that fans will enjoy.

See the game! Digital Artbook will help you discover the process of creation: from world, towns, forests, to all types of Yokai enemies, characters, and many more!

A 51-page companion artbook to Sense: A Cyberpunk Ghost Story, containing hi-res, original artwork and commentary from the game and the game's world by artist and project lead Benjamin Widdowson. Contains spoilers!

This is the Official Guidebook for Gamedec - In this Guidebook you'll find many entries that will help you adapt to the new world you've awakened to. In the following pages, you'll be informed about the world (especially Warsaw City itself) and its technology, game plot, and characters.

【To avoid revealing the plot, it is recommended that you read it after completing the game】 The art setting collection of "The Throne of Monsters" includes setting pictures and text descriptions of the protagonist, NPCS, scenes, etc. A total of 70 pages. Updates may be provided later.

A deep dive into the painted world of a strange African home.

This Digital Artbook contains different information about our game: description of the world, characters, assets, backgrounds, gameplay mechanics and others.

The story happened in subconsciously, someday ego anomalies, “Persona” is one of the managers living subconsciously, she must use mind power and solve problems.

This is additional content to Surmount, not include the game.

The digital artbook for "Peeping Dorm Manager" features an extensive collection of character illustrations, sketches, and scene artwork from the game, along with early character concepts that did not make it into the final release.

Meet various concept images, screenshots, illustrations in Digital Artbook with exclusive behind-the-scene dev stories and game designs. Know everything about universe through the 94-page Digital Artbook.

The "Guilty Me" game development and production story pack gives players a behind-the-scenes look at the making of the game, with exclusive interviews, documentaries and materials. Discover the challenges faced by the development team.

This dlc is a set of daydream daydream games, including character settings, all standing paintings, backgrounds, CG illustrations HD resources that appear in the game, as well as game BGM and music resources. Do not use this resource for commercial use.

Includes artwork of the characters and bosses, as well as some unused content. A step-by-step look at the creation of the game's program world, the formation of the characters, and a glimpse of Last Command in its early stages.