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Castles & Crusades: The Town of KalasA Castles & Crusades Sandbox Adventure and Setting module for Fantasy GroundsAdventure Type: City/TownLevel: AnyParty: Any charactersSetting: Portable to Home-brew, Airhde (Best as City of Meteira)Sitting on the banks of the Ganda river estuary, the town of Kalas has a population of some 8,000
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Curated recommendations based on Fantasy Grounds - Castles & Crusades: Town of Kalas

Another pen & paper roleplaying game system converted for play on the Fantasy Grounds virtual tabletop. Castles & Crusades is an easy to learn, fast paced fantasy role playing game suitable for novice and veteran gamers of all ages.

Finally in a new land you must find a way to survive. Hunt, gather, produce & build to grow your new settlement. Manage your allies & enemies & help your people prosper and conquer this new land.

The Castle Keeper’s Guide includes a host of new material for the role playing enthusiast. From world creation, to dungeon designs, managing non-player characters, character attributes at high levels, spell use and cost, equipment -- its use and wastage -- the tumult of storms, from warfare to combat, monsters, treasure, death and more.

" Campaign Builder: Cities & Towns A Homebrewer's Guide to Fantasy Cities! Campaign Builder: Cities & Towns provides a complete toolkit to create, expand, and enhance the cities and towns in your 5th Edition game, whether running an established setting or working with an original or homebrew setting.

Castles & Crusades Player's Guide to the Haunted HighlandsThe Players Guide to the Haunted Highlands includes new player content for your Castles & Crusades game. Within you'll find new racial variants, class specializations, new spells as well as a gazetteer to the Haunted Highlands geared for player use with persons of note,...

Reach Adventure 7: The Last Train Out of Rakken-GollAn invitation from Sir Willard Vorstaten leads the Travellers to Rakken-Goll, a dying cattle town in the middle of nowhere. Instead of the expected job offer the Travellers find a lonely young man desperate for offworld visitors.

The second in our "Over the Next Hill" series of small plug-in settlements is a lakeside fishing town on the fringes of civilization - an ideal base camp from which to launch expeditions into the wilderness! With NPCs, locations, and plot hooks, these settlements can be used in any campaign.

Flash Gordon Kingdoms of Mongo Explorations of a Rogue Planet! Kingdoms of Mongo is a comprehensive guide to the many diverse lands that can be found upon, above, and even within the great rogue planet of Mongo.This in-depth guide explores the cultures, geography, technology, and denizens of each domain.

Castles & Crusades A9: Helm of NightA Castles & Crusades Adventure module for Fantasy GroundsAdventure Type: DungeonLevel: 9-11Party: 3-5 charactersSetting: Aihrde, Portable or Home-brewThe Tower of Horesk is an ancient edifice built upon the edge of the Grausumlands.

This module is converted from 20 adventure-packed pages, complete with detailed maps and descriptions, forming a ready-made adventure for the smallest gaming group. Although it is designed for a Rogue level 2-4, with some minor scaling, Gambler's Quest is suitable for use with a traditional four-player party.

World of Farland Campaign Setting Our gold best-selling World of Farland Campaign Setting is now available for Fantasy Grounds VTT! The World of Farland has been online for over 20 years, and it has been offered for 3.5e, 4e, and recently D&D 5e. It mixes dark and gritty fantasy with classic and high fantasy.

Castles & Crusades A8: Forsaken MountainA Castles & Crusades Adventure module for Fantasy GroundsAdventure Type: Plane Travel, Dreaming Sea, Some OverlandLevel: 8-10Party: 3-5 charactersSetting: Aihrde, Portable or Home-brewLeave the world behind, cross the ever turulant Dreaming Sea in seek of the legendary Forsaken Mountain, for

Starter Town Map Bundle 01The Starter Town Map Bundle 01 contains Day, Night and Unfurnished variants of 16 different maps from 4 different locations, all designed to help you set up your own 'Starter Town.' A combined total of 48 new maps for your campaign!

The City That Dripped BloodTemelpa, an ancient walled city on a forgotten trade route, thought to be abandoned ages ago, and now, the adventurers find themselves besieged within.Unable to leave their refuge, the adventurers will quickly discover the city is inhabited, not deserted as initially believed, by an ancient society.

"Pathfinder RPG - Campaign Setting: Distant Shores Beyond the Inner Sea! It's time to leave familiar climes and tour the wider world! While most Pathfinder characters hail from the Inner Sea region, there are many other continents and societies out there just waiting to be explored.

A 5E Mini-Dungeon for 4-6 Characters of Level 6The mountain town of Kraga has changed hands many times; strategically important for its location close to rich veins of iron and copper, it was originally a dwarven community who built structures deep into the ground as well as above ground.

The Seas of Vodari The Seas of Vodari is a book that provides fifth edition material for both gamemasters and players to enjoy a single adventure or an entire campaign full of swashbuckling action and magical adventure.

Pathfinder RPG - Campaign Setting: Inner Sea Taverns Your Adventure Starts Here!Whether they're seedy bars in a city's roughest district, upscale joints where society's elites hobnob over artisan wines, or sleepy boozing establishments in pass-through villages, taverns are a staple of every adventurer's career.

Pathfinder RPG - Campaign Setting: Inner Sea Temples Houses of the Holy Nearly every settlement in the Inner Sea has at least one temple, ranging from the modest shrines of remote hamlets to massive cathedrals in metropolises. Temples can act as centers of commerce, community, healing, and sacrifice for adventurers and common folk alike.

D&D Harried in HillsfarA D&D Expeditions AdventureIn the village of Elventree, near the oppressive city of Hillsfar, a recent string of strange occurrences has the locals on edge. The factions have gathered here on the borders of the forest of Cormanthor to determine what’s happening.