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Steampunk AdventurersGear Up!With STEAMPUNK ADVENTURERS you can provide your players with new player character options for 5th edition to create steampunk themed characters. These options can be used to play an entire campaign in a steampunk setting, or just to provide a player with more steampunk flavored options than provided by core...
Games You'll Love
Curated recommendations based on Fantasy Grounds - Steampunk Adventurers (5E)

Ultimate RulershipHeroes Rule!Ultimate Rulership is a massive expansion to the 5th Edition rules for building and ruling a domain of your very own!Building upon the rules introduced in Kingdoms from Legendary Games, Ultimate Rulershipprovides new rulership edicts for festivals, espionage, and more, as well as expanded guidelines on...

Strongholds & FollowersStrongholds & Followers is a supplement for 5th Edition that gives your character something to spend their money on and extend their influence in the local area:Raise armies!Research spells!Spy on your enemies!

Tome of Heroes The essential expansion for every 5th Edition game! Tome of Heroes contains a variety of options to create unique characters: Over 70 new subclasses, including the Circle of Bees, Way of the Unerring Arrow, Path of Hellfire, School of Black Powder, and Pugilist More than 20 new races and subraces, from deer-like alseid,...

Calling all Beginner 5E DMs and Players!A 5th Edition compatible adventure for beginner players and game mastersPart of a series of seasonally thematic modules, this adventure can be run to completion in 3-6 hoursFall into heroism!

New Paths Compendium - Expanded Edition Choose Your Path! Shadows are falling across the land: monstrous things stir in the depths, schemers spin their plots in the towers of the powerful, and unholy threats rise from the grave to menace the living. It's an age of terrors and wonders...and heroes!

So, your players went off on a tangent?A Dozen 5th Edition One-Shot Adventures for Levels 1 to 15Never fear—Prepared! offers GMs quick solutions to keep the game moving and players entertained, while you figure out your next move.

Conquering Heroes 5EEight amazing 5E characters ready to conquer the world!Conquering Heroes is the first in a new series of pregenerated 5th Edition characters designed around specific campaign themes. Within these pages you'll find 8 fully fleshed-out, ready-to-play ideal for any campaign delving into the wooded wilderness, where...

Calling all Beginner 5E DMs and Players!A 5th Edition compatible adventure for four 1st level PCsThe first chapter of a series of seasonally thematic modules that can be run to completion in 3-6 hours. Prepare to be schooled!

Pirate AdventurersAhoy Lubber!With PIRATE ADVENTURERS you can provide your players with new player character options for 5th edition to create pirate themed characters. These options can be used to play an entire campaign in a pirate setting, or just to provide a player with more pirate flavored options than provided by core 5th edition...

Fifth Edition OptionsFifth Edition Options is a GM and player resource for the 5th edition game. Within this module are hundreds of optional and variant rules to customize your game. Improve your game with any of the myriad options presented!

D&D Acquisitions IncorporatedSet yourself up for success when pursuing your own fantasy-business endeavors, using all the ingredients you need to include Acquisitions Incorporated in your D&D campaign, to establish your own franchise, and take on specialized roles therein. Plus, there are always openings coming available...

Pathfinder Roleplaying Game: Villain Codex Miscreants and MalefactorsVillains are at the heart of every great adventure--scheming, plotting, and causing mayhem--but creating a convincing and detailed group of antagonists is no easy task.

Ultramodern5 REDUXTHE DEFINITIVE 5E RESOURCE FOR MODERN & SCIENCE FICTION RULES!NOW, DOUBLE THE SIZE AND IN FULL-COLOR!The original Ultramodern5 was the most successful non-fantasy ruleset for 5th Edition. This revised sourcebook doubles the content of the original, with revised rules and brand-new mechanics to customize any game.

Unlikely HeroesMONSTROUS HEROES, ARISE!— New Options for 5th Edition Heroes —Sometimes, heroes emerge from strange and forbidden places: the trackless deserts, deep oceans, magic-warped wastelands—even the crypts of the undead.A dhampir swordswoman bares her fangs and impales a terrified foe on her blade!

Creature CodexA Rampage of New 5th Edition Monsters!DM: "A mysterious figure in a cloak approaches you in the tavern..."PALADIN: "Aha! This must be a wizard with a map to a dungeon!"DM: "...and he's ticking."ROGUE: "RUN!

Pathfinder RPG - Campaign Setting: Rival GuideThe Rival Guide presents 10 fully detailed rival adventuring groups, complete with specialized spells, equipment, magic items, and unusual minions. These groups cover a wide range of themes, from haunted pirates to drow death cultists, monstrous slavers to nigh-unstoppable arch-villains, and...

Pathfinder RPG - Campaign Setting: Construct Handbook We Have the Technology!Mortals have been obsessed with replicating life through metal and magic, and from their great labors have come all manner of constructs. The secrets to creating these marvels are usually reserved for the powerful and skilled, but now they are finally revealed!

Starfinder Character Operations Manual Enhance Your Hero The Starfinder galaxy is an expansive and diverse collection of eclectic planets, strange creatures, myriad cultures, and ancient traditions! Characters can draw from far more backgrounds, heritages, and training regimens than can possibly be contained in just one core book.

Beasts & Barbarians Steel EditionThe Game Master Guide includes:A detailed history of the Dominions, expanded and focused on the last five years.A gazetteer of the Dominions, including old and new plot hooks for each region, and the new Dominion Events.

Allies & Antagonists - A Big Book of NPCs (5E) Allies & Antagonists: A Big Book of NPCs is your complete resource for breathing life into your non-player characters. No longer will your players need to converse with a simple guard or commoner.