Curated recommendations based on Fantasy Grounds - Savage Suzerain GameMasters Edition (Savage Worlds)

Fantasy Grounds - Savage Suzerain Players Guide (Savage Worlds)
Introducing a whole new rank to Savage Worlds - Demigod - and lots of toys to go with it. Over 50 new Edges, and an innovative approach to races is just the beginning.

Fantasy Grounds - Shanghai Vampocalypse (Savage Worlds)
Shanghai VampocalypseWelcome to 2048 and one of the greatest cyberpunk cities in the near-future - Shanghai. The government has infected a hundred villages with a vampire virus to create the perfect super-soldiers, but the peasants revolted and a virus that was supposed to be sterile is spreading with every neck they bite.

Fantasy Grounds - Savage Suzerain: Dogs Of Hades (Savage Worlds)
Savage Suzerain: Dogs Of HadesNewly updated Continuum Edition!Garden of Athena is a planet of adventures among the ancient Greeks... but in the far future, with energy spears and Pulse shields. Experience science fiction with epic politics in the style of Frank Herbert's masterpiece, Dune, and epic battles to make all the Greek poets...

Fantasy Grounds - Super Powers Companion: 2nd Edition (Savage Worlds)
Now updated to the 2nd Edition version, with enhancements to drag and drop functionality.The Super Powers Companion includes and updates the superhero power system originally presented in Necessary Evil, and gives you everything you need to create your own superhero setting or expand the one you've got.

Fantasy Grounds - Titan Effect (Savage Worlds)
Indie
Titan EffectAn espionage/science fiction RPG! The world is not what it seems. Ordinary people haven't realized how strange and dangerous it has become, but things are about to change...Psychics and bio-augmented humans work as spies and soldiers on behalf of criminal organizations, private military companies, and secret societies, in a...

Fantasy Grounds - Savage Rifts(R): Tomorrow Legion Field Manual
Savage Rifts(R): Tomorrow Legion Field ManualIt's A Big Bad World Out There...Endless badlands teeming with monsters from the Rifts await anyone willing to leave the relative safety of central North America. New rules allow you to journey into the unknown and barter with the locals--or die of starvation, out of money and out of ammo....

Fantasy Grounds - Hellfrost: Descent Into Madness (Savage Worlds)
Hellfrost: Descent Into MadnessMadness Stalks the LandInsanity has struck the citizens of Rassilon! Unable to cure the afflflicted souls with herbs or magic, the cult of Eira hires a band of hardened adventurers to investigate the source of the insanity.

Fantasy Grounds - Hellfrost: The Dark Seed (Savage Worlds)
Hellfrost: The Dark SeedSavage Worlds Adventure for Fantasy Grounds in the Hellfrost settingThe balance of nature is tipping!Animal life was not always dominant in Rassilon. Eons ago, before the balance of nature was established, sentient plants were the superior life form.

Fantasy Grounds - Savage Worlds Setting: All for One - Regime Diabolique
Explore a France of swashbuckling action, powerful magic, daring deeds, courtly intrigue, witty repartee, and vile monsters! The characters are France’s bravest and proudest defenders, the King’s Musketeers. Pitted against them is a plethora of corrupt nobles, black magicians, fell demons, and twisted secret societies.

Fantasy Grounds - Dungeonlands JumpStart
[h1]Dungeonlands JumpStart[/h1]You've slain the beast, rescued the villagers, and done your first heroic act. Congratulations - you're about to step it up a whole league, by stepping into the sentient pocket realm of Dungeonlands.

Fantasy Grounds - End Times Campaign
" End Times Campaign The End Times are upon us. What seems like a routine first assignment for the newest recruits to the Adventurers Guild takes an unexpected turn. Who could know that a simple mission to clear some rats from a cellar could be the first step to saving the world?

Fantasy Grounds - Suzerain: Set Rising (Savage Worlds)
Suzerain: Set RisingThe scheming god Set has built a dark mirror of the Egyptian empire. His minions raid the mortal realms, enslaving humans to construct impossible pyramids for an evil purpose. Worse, they’re invading alternate realities too.

Fantasy Grounds - Perilous Places & Serious Situations (Savage Worlds)
Perilous Places & Serious SituationsSavage Worlds HandbookThis sourcebook library module contains ways to liven up your games by looking at different locales and the varying dangers they present.Inside you’ll find rules for expanded arctic and desert survival, the dangers of collapsing tunnels and stampedes, fighting atop rooftops,...

Fantasy Grounds - Rippers Companion (Savage Worlds)
Rippers CompanionLibrary Module for Fantasy GroundsThe follow up for our Rippers setting for Savage Worlds, The Rippers Compendium takes players deep into new mysteries in the battle against the Cabal.For Player and GM alike, new tools await. Discover the mesmerizing mysteries of Gypsy Curse Magic.

Fantasy Grounds - Slipstream Setting (Savage Worlds)
Savage Worlds Setting: SlipstreamSetting and Library Module for Fantasy GroundsUpdated on 12/17/11 to include a custom Slipstream, sci-fi skin and themeWelcome to SlipstreamSlipstream is a space pulp setting reminiscent of the black and white Saturday morning serials of the 1930s.

Fantasy Grounds - Pathfinder for Savage Worlds Core Rules
Pathfinder for Savage Worlds Core Rules Adventure Awaits! An ancient and evil undead thing rises in a dark dungeon. A long-forgotten horror stirs in the dark forest. A hungry and vengeful dragon awakes in forgotten mountains. A cry for help echoes across the world of Golarion. Brave heroes --the Pathfinders-- answer the call.

Fantasy Grounds - Hellfrost: Against the Elements (Savage Worlds)
Uncover the power of the ancients!Before the Blizzard War, the Convocation of Elementalists had many schools of magic. Many of the remote schools were destroyed during the conflict, the great secrets they held thought lost forever.Recently one establishment has been rediscovered, one which the Convocation would like explored and looted.

Fantasy Grounds - Sundered Skies: Mists of the Savannah (Savage Worlds)
Sundered Skies: Mists of the SavannahSongs of Remorse Part 2A Fantasy Grounds adventure module from Triple Ace GamesDanger, Dinosaurs, and Dragons!The recently discovered isle of Savannah is a jungle isle inhabited by dinosaurs and strangely devolved savage drakin.

Fantasy Grounds - Savage Worlds Setting: Pirates
In the waters of the Caribbean there are fortunes to be made and lost...or stolen.In these times it takes courage and daring to carve out a niche and forge a new legend. Will you sail the high seas in search of fame and fortune, lead a band of buccaneers in search of booty, or captain a ship of the line in the service of King and country?

Fantasy Grounds - B01: Under His Skin (Savage Worlds)
B01: Under His SkinUnder His Skin - A conversion of the 5e adventure for both Fantasy Grounds and Savage Worlds. The players become involved in the disappearance of a famous naturalist and must travel across a desert wasteland to his tower. Can they find their way through the maze-like jungle that surrounds Seben's Tower?

Fantasy Grounds - Deadlands Reloaded: OneSheet Adventure PAK (Savage Worlds)
7 Quick Adventure Modules for the Fantasy Grounds virtual tabletopPDF versions of this are available for free on the Pinnacle Entertainment Website.Each of these adventures has been converted for use with Fantasy Grounds. They can be used in existing campaigns or as ideas for your own adventures.

Fantasy Grounds - Hellfrost: Lair of the Vermin Lord (Savage Worlds)
Hellfrost: Lair of the Vermin LordSavage Worlds Adventure for Fantasy Grounds in the Hellfrost settingThe specter of famine stalks the northern Hearthlands.With the snow already falling, the key to thwarting disaster is the village of Dunross, for here are stored the winter supplies of many surrounding villages.

Fantasy Grounds - Savage Worlds: ETU - East Texas University
Savage Worlds Setting and Extension for Fantasy GroundsEast Texas University offers a well-rounded syllabus of character creation, new Edges & Hindrances, gear, Setting Rules, and tours of campus and nearby Pinebox, Texas. For advanced credit, read the section on rituals and talismans.

Fantasy Grounds - Pathfinder for Savage Worlds: Advanced Player's Guide
" Pathfinder for Savage Worlds: Advanced Player's Guide Ready to go beyond the basics? Expand the limits of what's possible with the Pathfinder Advanced Player's Guide! With new Ancestries, Edges, Hindrances, Gear, Powers, and Magic Items, there's something for everyone.

Fantasy Grounds - Untamed Empires JumpStart
[h1]Untamed Empires JumpStart[/h1]You couldn't be more excited, the first explorers to set foot in these ruins since the city was destroyed and reclaimed by nature! You climb to a high vantage point, take a deep breath, and soak in the view of the jungle below.

Fantasy Grounds - Deep Magic
Deep MagicCommand 700 New Spells for Fifth EditionNo matter how you slice it, magic is at the heart of fantasy--and nothing says magic like a massive tome of spells. Full cover hardcover is the ultimate sourcebook for new and variant magic in any fantasy setting, offering over 300 full-color pages.

Fantasy Grounds - Savage Suzerain Adventure Deck (Savage Worlds)
Savage Suzerain Adventure DeckNewly updated Continuum Edition!Savage Worlds is a really fun rules system - which is why we created Savage Suzerain. One of the things about Savage Worlds that's really really fun is the use of adventure deck cards, to add a little spice to each session.

Fantasy Grounds - Deadlands Noir
Player and GM library modules and Extension For Fantasy GroundsWhat You GetDeadlands Noir GM library moduleDeadlands Noir Player library moduleCustom extension and skinA load of new critter, personalities, Savage Tales, locales, encounters and moreantasy Grounds

Fantasy Grounds - Fantasy Companion (Savage Worlds)
Library Module for Fantasy GroundsHundreds of items, monsters, and new spells await your dungeon delvers in this Explorer's-size full-color Companion for Savage Worlds. Arm your dwarven warrior with all-new Edges and a legendary axe so that he can stand against terrible dragons, loathsome demons, and even the most-dreaded giant bees!

Fantasy Grounds - Suzerain: Caladon Falls (Savage Worlds)
Caladon FallsThey came out of nowhere and started ripping the world apart, one city at a time. Using power on a scale never before seen, Warlocks, godlike leaders of the Wild army, are rampaging on Austeria with one goal: raise armies and annihilate the entire continent.

Fantasy Grounds - Clockwork Dreams (Savage Worlds)
Clockwork DreamsFor this Savage realm of Suzerain take all the classic fey folk and dunk them in a mix of steampunk shenanigans.Enter Mechadia, a Savage realm of Suzerain where idyllic sylvan glades merge with mechanical wonders.

Fantasy Grounds - Hellfrost Gazetteer (Savage Worlds)
Savage Worlds Supplement for Fantasy GroundsTRAVEL THE LANDS OF SNOW AND ICEA world of adventure at your fingertips!This supplement for the Hellfrost setting details the entire continent of Rassilon. From the snow-shrouded wastes of the High Winterlands to the relatively warm hills of the southern Hearthlands, this book covers every...

Fantasy Grounds - Millennium Knights (Savage Worlds)
Millenium KnightsIt's 1999 and monsters don't exist. They’re the stuff of legend and myth, right? Wrong. Our world is filled with paranormal creatures just itching to enslave humanity or wipe it off the face of the Earth.Only the world’s finest agents stand between the paranormal horror and an unsuspecting public.

Fantasy Grounds - Sundered Skies: Festival of Madness (Savage Worlds)
Sundered Skies: Festival of MadnessA Fantasy Grounds virtual tabletop adventure module from Triple Ace GamesAn Unearthed Prophecy, Corruption In The Trade Council, and The Return of an Old Foe...The heroes become aware of an age old prophecy which seems to be describing them.

Fantasy Grounds - Necropolis 2350: Setting (Savage Worlds)
Necropolis 2350: SettingSavage Worlds SettingNecropolis 2350 is a sci-fi horror setting set in the 24th century. In these dark days, mankind, divided into two main camps, stands on the brink of extinction.

Fantasy Grounds - Beasts & Barbarians Steel Edition Player Guide (Savage Worlds)
Beasts & Barbarians Steel Edition Player's GuideThis product includes:Summarized descriptions of the lands and the history of the DominionsAccurate descriptions of the various playable cultures, including clothing, religion, technology and so on.More than 40 new Hindrances and Edges to create sword and sorcery heroes.

Fantasy Grounds - Dungeonlands: Palace of the Lich Queen (Savage Worlds)
The Lich Queen awaits in her palace. Your heroes survived the Tomb of the Lich Queen, pushed through the Machine of the Lich Queen, and now must face the apocalyptic climax of the Dungeonlands Trilogy. Reality itself twists and roils all around. Prove yourselve to the univers, take the final steps.Become a god... or a corpse!

Fantasy Grounds - Stone and a Hard Place (Savage Worlds)
Stone and a Hard PlaceDeath rules this land. From the sun-scorched earth to the empty noose swaying in the skeletal branches of the hangman's tree to the bloodstained buzzards circling overhead ... the Wild Southwest thirsts for souls. Make sure it don't get yours, partner.

Fantasy Grounds - Lankhmar: Savage Foes of Nehwon (Savage Worlds)
Lankhmar: Savage Foes of NehwonHeroes are defined by their adversaries and aided by their allies. The trick in Lankhmar is knowing one from the other. Work with Alyx the Picklock to thwart the nefarious plans of wizard Lord Quarmal and pocket a few valuables along the way.

Fantasy Grounds - Evernight (Savage Worlds)
The world of Tarth was a bright and shining jewel.The Great Race Wars were long over, the people were free, and true evil had been scattered to the dark bowels of the earth. The King of Valusia sat upon his throne and ruled his peaceful valley and its honest citizens with a firm yet fair grip.The future of Tarth was bright.

Fantasy Grounds - The Sixth Gun Companion (Savage Worlds)
The Sixth Gun CompanionThe Sixth Gun Companion contains the following pieces, which are also sold separately for your benefit:'Neath the Gallows Tree, a Tall Tale of The Sixth Gun written by Scott Woodard, which contains 6 pages of additional comic material from Cullen Bunn and Brian Hurtt!

Fantasy Grounds - Deadlands Reloaded: Knights with no Armor (Savage Worlds)
Deadlands Reloaded: Knights With No ArmorKnights With No Armor by Matthew Cutter is a Savage Tale for Deadlands: The Weird West, designed for buckaroos who’ve traveled its twisted trails long enough to achieve at least Veteran Rank.

Fantasy Grounds - Savage Worlds: Science Fiction Companion
Indie
Library Module for Fantasy GroundsThe Savage Worlds Science Fiction Companion contains new races, Edges and Hindrances, Setting Rules, gear, cyberware, and numerous strange creatures from across the galaxy.

Fantasy Grounds - The Sixth Gun Roleplaying Game (Savage Worlds)
The Sixth Gun Roleplaying GameDuring the darkest days of the Civil War, wicked cutthroats came into possession of six pistols of otherworldly power. In time, the Sixth Gun, the most dangerous of the weapons, vanished.The First of the Six strikes with ungodly force. The Second spreads Perdition’s flames.

Fantasy Grounds - Shaintar JumpStart (Savage Worlds)
Shaintar JumpStartThe darkest jungles of Dregordia are rarely travelled, but that makes them perfect for a base if you have sinister plans and don't want to be disturbed. The Dragon Cult has sinister plans, to find a way to reintroduce true dragons back into Shaintar - the last time that happened, the whole world was almost set ablaze.

Fantasy Grounds - Deadlands Reloaded: Ghost Towns (Savage Worlds)
Deadlands Reloaded: Ghost TownsVisit the strangest locales in the West, and find a new place to hang your hat! In the Weird West, every town stands at risk of destruction by natural disaster, man's folly, or the dangers lurking in the dark. At every turn, a settler's path is menaced by threats mundane, terrifying, and just plain odd.

Fantasy Grounds - Lone Killers of the Southwest (Savage Worlds)
Lone Killers of the SouthwestFive deadly real-life gunmen stalked the Wild West.This feature details five of 'em: Clay Allison, Black Bart, John Wesley Hardin, Deacon Jim Miller, and Dave Rudabaugh.Each one has their history, stats, and Story Seeds, all ready for your Deadlands campaign!Converted by: Scott GeedingReleased on May 13, 2019.

Fantasy Grounds - Sprawlrunners
Sprawlrunners is a 71-pages setting-agnostic Savage Worlds toolkit to help you run cyberpunk (with optional magic) in your games! It pays hommage to the classic cyberpunk games of old, bringing their (mythically enhanced) flavor to the Fast! Furious! Fun! of the Savage Worlds system.

Fantasy Grounds - Legendary Villains: Dark Druids
Legendary Villains: Dark DruidsWhen the Woods are Wild and Wicked, Beware!Druids have long been an afterthought in RPGs, relegated to the sidelines of adventure as harmless hermits or tree-hugging environmentalists. NO LONGER!

Fantasy Grounds - 50 Fathoms (Savage Worlds)
Library Module Setting and Theme for Fantasy Grounds IIThe world is drowning. The natives say three witches in Ograpog were sentenced to death directly by King Amemnus, drowned by the rising tide. With their dying breath, they cursed Caribdus, the land itself, to drown as they were, to drown in fifty fathoms of cold dark sea.